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Fiona Lynch Demo Reel 2021
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Demo Reel, 2021

This video features some of my work from 2019 - 2021. I have included images of these works and more details about them below. 

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What Does a Monster Eat for Lunch?
LunchDrop_60.png
Gallery_jello.png

Cannibal Slider and Cockroach Jello Cup, 2020

Maya, Substance Painter

film-focused prop assets

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Cockroach Jello Cup, 2020

Maya, Substance Painter

film-focused prop assets

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Gallery_apple.png

Monster Apple, 2020

Maya, Substance Painter

film-focused prop asset

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Resilience: A sci-fi city builder
murians_group.PNG
murians_child.PNG

Group of Murians, 2019

Maya, Substance Painter, Unity 

I created the concept, base model, and animation for these characters. 

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Group of Murians, 2019

Maya, Substance Painter, Unity 

I created the concept, base model, and animation for these characters. 

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t_mainMenuBackgroundVolunteer.PNG

Start Screen, 2019

Unity 

This image was used as the start screen for Resilience and shows the collaborative work of everyone on the team. This is the world the characters were created to exist in. 

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Fragile Creature
BBFeature_01_.0036.png
Gallery_BB03.png
Gallery_BB01.png
Gallery_BB02.png

Fragile Creature, 2021

Maya, Substance Painter, Zbrush, Unreal Engine

game-focused animated character

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BB_Sculpt05.png
BB_Sculpt01.png
BB_Sculpt02.png

Fragile Creature, 2021

Zbrush

digital sculpt

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Facial Rig Demo
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Lip Sync Study

Pignatius, 2019

Maya 

This is a facial rig demo showing the controllers within Maya and how this character's face is able to move. 

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