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3D Modeler and Texture Artist Reel

3D Modeler and Texture Artist Reel

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Fragile Creature, 2021

Modeler, Texture Artist, Lighting

Maya, ZBrush, Substance Painter, Unreal Engine

Game-optimized base model made in Maya, details sculpted in ZBrush to generate a normal map. Hair card textures generated using Maya XGen and XNormal. Rendered in Unreal Engine. 

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Monster Lunch Asset, 2020

Modeler, Texture Artist

Maya, Substance Painter

Designed to use flat lighting. Footage from Maya playblast

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Timmy's Adventure, 2023

Character Modeler

Maya, Unity 3D

Responsible for concept, character model, and shader. Concept was made in collaboration with lead Artist, Makayla Hicks. Shader made with Unity's shader graph. Footage from Unity. 

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Timmy's Adventure, 2023

Character Modeler

Maya, Unity 3D

Responsible for concept, character model, and shader. Concept was made in collaboration with lead Artist, Makayla Hicks. Shader made with Unity's shader graph. Footage from Unity. 

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