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contributions: modeling, texturing, rigging, animation, rendering
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programs used: Autodesk Maya, Substance Painter, Maxon's Redshift
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Fiona
W. Lynch
About
My focus is on creating work for game engines, mobile apps, and the web. I am well versed in problem-solving and using my skills as a basis to adapt to new roles.
History
February 2022 - March 2023
Animator, Typhon Studios
May 2020 - December 2020
3D Generalist,
Night Kitchen Interactive
April 2019 - October 2019
3D Generalist,
Night Kitchen Interactive
Performed all animation tasks for the development of the game "Timmy's Nightmare" to be release on Steam in Summer 2023.
Produced web-optimized assets from photogrammetry models. Also preformed touch-up work of 2D illustrations for a documentary film.
Created mobile-optimized models, textures, and animations for various museums and cultural institutions.
