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contributions: modeling, texturing, rigging, animation, rendering
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programs used: Autodesk Maya, Substance Painter, Maxon's Redshift
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Fiona
W. Lynch


Tripedal Animation Demo
Maya LT, Unreal Engine 5
This simple interactive application shows how a dog's gait might change when on 4 legs versus 3 legs. A model designed for 3D printing was converted into a model suitable for animation and real-time rendering.
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Weimaraner dog model by Stereocat on sketchfab

Timmy's Nightmare, 2023
Maya LT, Unity 3D
This is a looping animation for the opening menu of Timmy's Nightmare
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Responsible for rigging, animation, and implementation into Unity. Worked with a team of 5 on this game.
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Timmy's Nightmare, 2023
Maya LT, Unity 3D
This is an isolated enemy character featuring an attack animation
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Responsible for rigging, animation, and implementation into Unity. Worked with a team of 5 on this game.
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Timmy's Nightmare, 2023
Maya LT, Unity 3D
This is a sprinting animation for the game's player character, running around a test environment and controlled by keyboard.
Responsible for rigging, animation, and implementation into Unity. Worked with a team of 5 on this game.
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